Rendered

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Output specifications

Standard output

OutputDetailsNaming
3D modelFBX, OBJ and DAE modelsASSET.fbx
ASSET.obj
ASSET.dae
TexturesPBR metal roughness texture set in 4K PNG formatASSET_diff.png
ASSET_metal.png
ASSET_normal.png
ASSET_rough.png
ASSET_ao.png
Interactive filesGLB and USDZASSET.glb
ASSET.usdz

Optional output

OutputDetailsNaming
Product renders7 camera angles at 3000px x 3000px JPG – additional line renderASSET_render-01.jpg
ASSET_render-02.jpg
ASSET_render-03.jpg
ASSET_render-04.jpg
ASSET_render-05.jpg
ASSET_render-06.jpg
ASSET_render-07.jpg
ASSET_render-08.jpg
360 spin renders36 frame 360 spin – 1500px x 1500px JPGASSET_360-01.jpg
ASSET_360-02.jpg
ASSET_360-03.jpg
etc…

Naming

The name of the product that was created in Rendered will be used for the naming of the final output zip, see below an example of how the final output will be provided.

Product-Name.zip
/Product-Name.zip/Model/
/Product-Name.zip/Model/ASSET.fbx
/Product-Name.zip/Model/ASSET_low.fbx
/Product-Name.zip/Model/ASSET.dae
/Product-Name.zip/Model/ASSET.obj
/Product-Name.zip/Textures/texture_diff.png
/Product-Name.zip/Textures/texture_metal.png
/Product-Name.zip/Textures/texture_normal.png
/Product-Name.zip/Textures/texture_rough.png
/Product-Name.zip/Textures/texture_sheencolor.png
/Product-Name.zip/Textures/texture_sheenroughness.png
/Product-Name.zip/AR/ASSET.glb
/Product-Name.zip/AR/ASSET.usdz
/Product-Name.zip/Renders/ASSET_render-01.jpg
/Product-Name.zip/Renders/ASSET_render-02.jpg
“ ” etc
/Product-Name.zip/360/ASSET_360-01.jpg
/Product-Name.zip/360/ASSET_360-02.jpg
“ ” etc

Out of scope

Currently, the following falls out of the Rendered scope and will not be processed by the teams:

  • Fashion and/or garments
  • Lifestyle renders

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